# Rendering Preferences

<figure><img src="/files/HYbgYNans7hRG1aE7MYp" alt=""><figcaption><p>Preference pane Rendering tab</p></figcaption></figure>

The Rendering preferences pane contains options for how the data are rendered and played back.

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### **Playback**

<figure><img src="/files/IOkYpOYDOSesCRbXqf9e" alt=""><figcaption></figcaption></figure>

Playback rate during continuous playback. A value of 1 will show every frame, 2 will show every other frame, etc.

**Default:** 1

***

### **Skeleton Alpha**

<figure><img src="/files/Voyab5vQ4B9S3LRCd3X1" alt=""><figcaption></figcaption></figure>

Set the opacity of the skeletons, 3D segments, and local coordinate systems rendered in the 2D views. The slider ranges from 0 (transparent) to 100 (opaque).

**Default:** 80

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### **Render Smooth IK**

<figure><img src="/files/OSRajPIIGv11hejuuk32" alt=""><figcaption></figcaption></figure>

If selected, the filtered pose of the skeletons will be rendered. If not selected, the unfiltered pose will be rendered.

**Default:** ON

***

### Display Box Sizes

<figure><img src="/files/VoYDmoYz1YjEZUpejEVR" alt=""><figcaption></figcaption></figure>

Displays the box size for the person in the 2D views.&#x20;

**Default:** OFF

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### Show Linked Objects

<figure><img src="/files/e3jEMWIascwh5FEL4KLU" alt=""><figcaption></figcaption></figure>

Render tracked Linked Objects (e.g. baseball bats) in the 2D and 3D views.

**Default:** OFF

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### Linked Object Traces

<figure><img src="/files/WmyRizZ9vFlV1rbPeHbw" alt=""><figcaption></figcaption></figure>

Options: None, Sparse, Full

Render the trajectory of the Linked Object’s tip point as points (Sparse) or as a line (Full).

**Default:** None

***

### Show Free Objects

<figure><img src="/files/icg1YFXMBrgePeND3vuF" alt=""><figcaption></figcaption></figure>

Render tracked Free Objects (e.g. balls) in the 2D and 3D views.

**Default:** OFF

***

### Free Object Traces

<figure><img src="/files/LAmq9BEdp4HomLw7368x" alt=""><figcaption></figcaption></figure>

Options: None, Sparse, Full

Render the trajectory of the Free Objects as points (Sparse) or as a line (Full).

**Default:** None


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